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Narrative Design Project

Fatal Temptation

· Visual Novel

· Game Script

· Single Player

Solo

30 hrs

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The script of a conversation scene that allows the player to choose different answers. Three different outcomes available.

A testament of Morality.

The player will have to choose between Altruism and Selfishness.

Controlling Idea:

Morality prevails when we choose to sacrifice our own interests.Morality prevails when we choose to sacrifice our own interests.

Reference

The script supports a dialogue scene with options.

Draw the idea of the form of expression.

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Creation Process

· Genre Determine

· Controlling Idea

· Settings of the story

· Avatar Design

· Scene Outline

· Refine the Structure

· Revise

· Flow chart for Options

· Write the Actual Dialogue

Option Flow Chart

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Outline Document

· Settings

· Summary of the Scene

· Movements of the Scene

Script

· The actual Dialogue

Special thanks to Professor Chris Klug at CMU ETC as the instructor.

Future Plan

· To develope this script into a actual game.

· Develope the next follwoing scene.

· Image figure for the Avatars

Takeways

· A practice of using the structure of Five Movements to write a script.

· An achieve of the challenge to write something on Morality topic.Morality.Morality.

· The ability of making a story interesting by keep on revising.

· The Logical Thinking Ability to arrange the branches of the options.

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