David Sun's Portfolio
Board Game Project
Tricolor Line
Solo Project
50 Hours
Concept
The idea of this game was initiated by the pipeline construction toy I used to play at childhood age, which is one of my favorite. It was all by a coincidence that my friend and I were doing a similar paper and pencil game. The game we played as a time killer recalled my memory of the toy, and inspiried my to make it into a broad game.
Reference
Research on BoardGameGeek to find similar ideas. Two mechanic tags were located, Route Building and Map Adding. The follwing board games are condisdered as refrences.
Creation Process
Rule Design
Brain Storm
Game Design Document (Chinese)
Table Setup
Game Flow
Art Design
First Edition
Improved Edition
Use Aseprite to draw the card face in pixel style.
Road Tiles Design
Back Side
Font Side
Prototyping
· Print out the cards and cut into the sleeve size.
· Modified 3 times in total after the testing.
Testing
Self test + 3 rounds of testing with friends
Takeout:
Feed Backs
Glitches
Final Test
Change Log in Chinese
Conclusion for the Future
Improvements of:
the Game Rule and Card Face Design
(According to the latest tests)
Planning to publish for the future.